rdesktop/channels.c
Pierre Ossman 25b8412333 Avoid poking around in STREAM internals
It's easy to make mistakes this way, and bypassed the normal bounds
checking. So make sure we always use macros or functions.
2019-05-06 14:33:38 +02:00

230 lines
5.2 KiB
C

/* -*- c-basic-offset: 8 -*-
rdesktop: A Remote Desktop Protocol client.
Protocol services - Virtual channels
Copyright 2003 Erik Forsberg <forsberg@cendio.se> for Cendio AB
Copyright (C) Matthew Chapman <matthewc.unsw.edu.au> 2003-2008
Copyright 2016 Alexander Zakharov <uglym8@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rdesktop.h"
#define MAX_CHANNELS 6
#define CHANNEL_CHUNK_LENGTH 1600
#define CHANNEL_FLAG_FIRST 0x01
#define CHANNEL_FLAG_LAST 0x02
#define CHANNEL_FLAG_SHOW_PROTOCOL 0x10
extern RDP_VERSION g_rdp_version;
extern RD_BOOL g_encryption;
uint32 vc_chunk_size = CHANNEL_CHUNK_LENGTH;
VCHANNEL g_channels[MAX_CHANNELS];
unsigned int g_num_channels;
/* FIXME: We should use the information in TAG_SRV_CHANNELS to map RDP5
channels to MCS channels.
The format of TAG_SRV_CHANNELS seems to be
global_channel_no (uint16le)
number_of_other_channels (uint16le)
..followed by uint16les for the other channels.
*/
VCHANNEL *
channel_register(char *name, uint32 flags, void (*callback) (STREAM))
{
VCHANNEL *channel;
if (g_rdp_version < RDP_V5)
return NULL;
if (g_num_channels >= MAX_CHANNELS)
{
logger(Core, Error,
"channel_register(), channel table full, increase MAX_CHANNELS");
return NULL;
}
channel = &g_channels[g_num_channels];
channel->mcs_id = MCS_GLOBAL_CHANNEL + 1 + g_num_channels;
strncpy(channel->name, name, 8);
channel->flags = flags;
channel->process = callback;
g_num_channels++;
return channel;
}
STREAM
channel_init(VCHANNEL * channel, uint32 length)
{
UNUSED(channel);
STREAM s;
s = sec_init(g_encryption ? SEC_ENCRYPT : 0, length + 8);
s_push_layer(s, channel_hdr, 8);
return s;
}
static void
channel_send_chunk(STREAM s, VCHANNEL * channel, uint32 length)
{
uint32 flags;
uint32 thislength;
RD_BOOL inplace;
STREAM chunk;
/* Note: In the original clipboard implementation, this number was
1592, not 1600. However, I don't remember the reason and 1600 seems
to work so.. This applies only to *this* length, not the length of
continuation or ending packets. */
/* Actually, CHANNEL_CHUNK_LENGTH (default value is 1600 bytes) is described
in MS-RDPBCGR (s. 2.2.6, s.3.1.5.2.1) and can be set by server only
in the optional field VCChunkSize of VC Caps) */
thislength = MIN(s_remaining(s), vc_chunk_size);
flags = 0;
if (length == s_remaining(s))
{
flags |= CHANNEL_FLAG_FIRST;
}
if (s_remaining(s) == thislength)
{
flags |= CHANNEL_FLAG_LAST;
}
if (channel->flags & CHANNEL_OPTION_SHOW_PROTOCOL)
{
flags |= CHANNEL_FLAG_SHOW_PROTOCOL;
}
logger(Protocol, Debug, "channel_send_chunk(), sending %d bytes with flags 0x%x",
thislength, flags);
/* first fragment sent in-place */
inplace = False;
if ((flags & (CHANNEL_FLAG_FIRST|CHANNEL_FLAG_LAST)) ==
(CHANNEL_FLAG_FIRST|CHANNEL_FLAG_LAST))
{
inplace = True;
}
if (inplace)
{
s_pop_layer(s, channel_hdr);
chunk = s;
}
else
{
chunk = sec_init(g_encryption ? SEC_ENCRYPT : 0, thislength + 8);
}
out_uint32_le(chunk, length);
out_uint32_le(chunk, flags);
if (!inplace)
{
out_uint8stream(chunk, s, thislength);
s_mark_end(chunk);
}
sec_send_to_channel(chunk, g_encryption ? SEC_ENCRYPT : 0, channel->mcs_id);
/* Sending modifies the current offset, so make it is marked as
fully completed. */
if (inplace)
{
in_uint8s(s, s_remaining(s));
}
if (!inplace)
{
s_free(chunk);
}
}
void
channel_send(STREAM s, VCHANNEL * channel)
{
uint32 length;
#ifdef WITH_SCARD
scard_lock(SCARD_LOCK_CHANNEL);
#endif
s_pop_layer(s, channel_hdr);
in_uint8s(s, 8);
length = s_remaining(s);
logger(Protocol, Debug, "channel_send(), channel = %d, length = %d", channel->mcs_id,
length);
while (!s_check_end(s))
{
channel_send_chunk(s, channel, length);
}
#ifdef WITH_SCARD
scard_unlock(SCARD_LOCK_CHANNEL);
#endif
}
void
channel_process(STREAM s, uint16 mcs_channel)
{
uint32 length, flags;
VCHANNEL *channel = NULL;
unsigned int i;
STREAM in;
for (i = 0; i < g_num_channels; i++)
{
channel = &g_channels[i];
if (channel->mcs_id == mcs_channel)
break;
}
if (i >= g_num_channels)
return;
in_uint32_le(s, length);
in_uint32_le(s, flags);
if ((flags & CHANNEL_FLAG_FIRST) && (flags & CHANNEL_FLAG_LAST))
{
/* single fragment - pass straight up */
channel->process(s);
}
else
{
/* add fragment to defragmentation buffer */
in = &channel->in;
if (flags & CHANNEL_FLAG_FIRST)
{
s_realloc(in, length);
s_reset(in);
}
out_uint8stream(in, s, s_remaining(s));
if (flags & CHANNEL_FLAG_LAST)
{
s_mark_end(in);
s_seek(in, 0);
channel->process(in);
}
}
}