Private funcs should be static.

git-svn-id: svn://svn.code.sf.net/p/rdesktop/code/trunk/rdesktop@318 423420c4-83ab-492f-b58f-81f9feb106b5
This commit is contained in:
Peter Åstrand 2003-02-10 13:02:57 +00:00
parent 0f0bb5f281
commit f7bfa53327

14
xwin.c
View File

@ -122,7 +122,7 @@ static int rop2_map[] = {
#define SET_FUNCTION(rop2) { if (rop2 != ROP2_COPY) XSetFunction(display, gc, rop2_map[rop2]); } #define SET_FUNCTION(rop2) { if (rop2 != ROP2_COPY) XSetFunction(display, gc, rop2_map[rop2]); }
#define RESET_FUNCTION(rop2) { if (rop2 != ROP2_COPY) XSetFunction(display, gc, GXcopy); } #define RESET_FUNCTION(rop2) { if (rop2 != ROP2_COPY) XSetFunction(display, gc, GXcopy); }
void static void
mwm_hide_decorations(void) mwm_hide_decorations(void)
{ {
PropMotifWmHints motif_hints; PropMotifWmHints motif_hints;
@ -144,7 +144,7 @@ mwm_hide_decorations(void)
(unsigned char *) &motif_hints, PROP_MOTIF_WM_HINTS_ELEMENTS); (unsigned char *) &motif_hints, PROP_MOTIF_WM_HINTS_ELEMENTS);
} }
PixelColour static PixelColour
split_colour15(uint32 colour) split_colour15(uint32 colour)
{ {
PixelColour rv; PixelColour rv;
@ -157,7 +157,7 @@ split_colour15(uint32 colour)
return rv; return rv;
} }
PixelColour static PixelColour
split_colour16(uint32 colour) split_colour16(uint32 colour)
{ {
PixelColour rv; PixelColour rv;
@ -170,7 +170,7 @@ split_colour16(uint32 colour)
return rv; return rv;
} }
PixelColour static PixelColour
split_colour24(uint32 colour) split_colour24(uint32 colour)
{ {
PixelColour rv; PixelColour rv;
@ -180,7 +180,7 @@ split_colour24(uint32 colour)
return rv; return rv;
} }
uint32 static uint32
make_colour16(PixelColour pc) make_colour16(PixelColour pc)
{ {
pc.red = (pc.red * 0x1f) / 0xff; pc.red = (pc.red * 0x1f) / 0xff;
@ -189,13 +189,13 @@ make_colour16(PixelColour pc)
return (pc.red << 11) | (pc.green << 5) | pc.blue; return (pc.red << 11) | (pc.green << 5) | pc.blue;
} }
uint32 static uint32
make_colour24(PixelColour pc) make_colour24(PixelColour pc)
{ {
return (pc.red << 16) | (pc.green << 8) | pc.blue; return (pc.red << 16) | (pc.green << 8) | pc.blue;
} }
uint32 static uint32
make_colour32(PixelColour pc) make_colour32(PixelColour pc)
{ {
return (pc.red << 16) | (pc.green << 8) | pc.blue; return (pc.red << 16) | (pc.green << 8) | pc.blue;